>>2 VR sucks. the dual eye vision and depth perception are cool but the motion detection leaves a lot to be desired when you're making fast movements like you would during a fight. ask anyone who plays blade and sorcery. plus, locomotion in vr is difficult to get right. a joystick on the controller can be distracting, and other methods like teleportation or hand movement locomotion feel very unnatural. foot controllers might solve this, but more accurate motion detection would still be required, and it's a real mess for the end user with all the batteries and cables and the large space needed to play. currently, vr is only good for porn. >>3 overgrowth is a great game, i've played it a lot. the knife combat is pretty good and it's fairly accurate. you can't block in a knife fight, only dodge and grab after a dodge. knife fights end quickly, all it takes is a few good slashes and you're done for. though the representation isn't fully accurate as the characters lead with the knife hand, a technique that should only be applied to machetes and swords. extending the knife hand leaves you very vulnerable. additionally, the damage model could use some more detail, like critical hit areas for arteries and nerves in the throat, armpits, inner elbows, forearms, inner thighs and groin. hitting such areas would end the fight in a matter of seconds. still, it is a step in the right direction and a mighty fine game.
VR sucks. the dual eye vision and depth perception are cool but the motion detection leaves a lot to be desired when you're making fast movements like you would during a fight. ask anyone who plays blade and sorcery. plus, locomotion in vr is difficult to get right. a joystick on the controller can be distracting, and other methods like teleportation or hand movement locomotion feel very unnatural. foot controllers might solve this, but more accurate motion detection would still be required, and it's a real mess for the end user with all the batteries and cables and the large space needed to play. currently, vr is only good for porn.
>>3
overgrowth is a great game, i've played it a lot. the knife combat is pretty good and it's fairly accurate. you can't block in a knife fight, only dodge and grab after a dodge. knife fights end quickly, all it takes is a few good slashes and you're done for. though the representation isn't fully accurate as the characters lead with the knife hand, a technique that should only be applied to machetes and swords. extending the knife hand leaves you very vulnerable. additionally, the damage model could use some more detail, like critical hit areas for arteries and nerves in the throat, armpits, inner elbows, forearms, inner thighs and groin. hitting such areas would end the fight in a matter of seconds. still, it is a step in the right direction and a mighty fine game.