1 Name: Anonymous 2024-09-06 13:38
i think a good example of how some games feel intrinsically tied to the DS, and overall handheld experience, is pokémon. i feel like the reason why i can never get into pokémon is largely because i never got into it during the time the culture surrounding handheld gaming was still alive, it feels less like im supposed to enjoy it as an RPG and more like im supposed to enjoy it as a social experience, where battling and trading with my friends and classmates is supposed to be the driving force behind finishing the story, training my pokémon, and experiencing the post game content beyond that. that franchise feels like its tied to that experience.even though a lot of the feeling of Pokemon is definitely in the trading, it is impressive just how little trading anyone I know actually did until I was in college since it was rare that we'd be able to meet to do it outside school
looking at a list of all the ds games, its weird to thing how much low effort and licenced shovelware there used to be in the 2000s compared to now, or even the 2010s. i guess games got prohibitably expensive for those smalltime studios to pump out janky games on the newer consoles. i know janky games still come out, but i feel like less and less of them are strange movie tie-ins or memorably bad platformers. perhaps this is just some old good new bad talking but i think that has a lot to do with how Diffrent(tm) the games industry feels nowdev costs went to the moon, publishers have much lower risk tolerances and higher expectations for ROI
(This thread was made using the dsi browser btw)